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Press Coverage




  • 01 December 2006 Fraunhofer Podcast 2006 Technik hören, Zukunft erleben (Fraunhofer Podcast 2006) (in German).
  • 10 November 2006 Article in SvD, titled Technical Research Plays a Role (in Swedish)
  • 01 September 2006 Article in "Göteborgs Posten".
  • 24 August 2006 Coverage on Nano TV, 3sat (www.3sat.de/nano) (in German).
  • 14 July 2006 Article in Innovisions, titled Epidemic Menace - die zweite! (Fraunhofer Group's in-house technology magazine, in German)
  • 10 July 2006 Feature Article in Frankfurter Allgemeine newspaper, titled Die virtuelle Schnitzeljagd (in German)
  • 07 May 2006Coverage on Tomorrow Today, Deutsche Welle TV (www.dw-world.de/ tomorrow-today)(in German).
  • 3 March 2006 In-depth article in the Finnish "Roolipelaaja" magazine, on Prosopopeia Bardo 1: Där vi föll (in Finnish).
  • 10 Feb 2006 In-depth article in Swedish weekly magazine "Ny Teknik" about Annika Waern and her game research. Spelen bryter ny mark - Annika Waern tar ut datorspelen på gatan. (In Swedish).


  • 30 Nov 2005 Article in "Ny Teknik" featuring Annika Waern titled Seriösa Spel Ett Växande Koncept (in Swedish).
  • 2 Nov 2005 Article in "katrinebjerg.net" titled Mere end underholdning - pervasive gaming: Forskningsprototyper og læringsspil(in Danish).
  • 26 Oct 2005 Item on GIGA TV magazine titled Die Zukunft des Spielens - Cross Media Gaming (in German).
  • 04 Oct 2005 Article titled Ich sehe was, was du nicht siehst!, published in Sueddeutsche.de (in German).
  • 19 Sept 2005 Article in Göteborgs-Posten (GP) section Teknik und Trender, (in Swedish) on IPerG titled Spelplan:VERKLIGHETEN.
  • BBC Radio 4 Program, 12 Sept 2005 titled The brave new world of computer gaming with interview clips with Steve Benford (Notts U.), Matt Adams (Blast Theory) and Tom Söderlund (Its Alive!).
  • 40 Artists, 40 Days an event presented on the Tate Gallery web pages as part of the London 2012 Olympic Games bid. 'Single Story Building' is a game produced by Blast Theory and the Mixed Reality Lab at the University of Nottingham as part of EC supported project IPerG (Integrated Project on Pervasive Gaming)
  • 19 April, 2005 Alternative reality gaming: Interview with Matt Adams of Blast Theory, appearing in the Guardian Online blogs column.
  • 9 March, 2005 Maverick Award presented to Blast Theory team Matt Adams, Ju Row Farr and Nick Tandavanitj (IPerG researchers) at the 5th annual Game Developers Choice Awards ceremony, in March 2005, in San Fransisco, USA.
  • 22- 27 Feb, 2005 "Can You See Me Now" performance in Tokyo, performed by IPerG partner Blast Theory.
  • 12 January, 2005 Morning news clip on "Nyhetsmorgon" on Swedish television channel TV4 - featuring Annika Waern talking about IPerG
  • 5 January, 2005 Article appearing in Svenska Dagbladet, Mobiljättar storsatsar för att få spelförsprång", one of Sweden's largest circulation morning papers.


  • 5 November, 2004 - New Computer Games for the Real World. Article in German from VDI-Nachrichten, an online magazine for engineers (in German).
  • 5 October, 2004 - Mit dem Handy auf digitale Snitzeljagt. Article appearing in Generalanzeiger (in German).
  • 3 May, 2004 - Europe Shows Its Confidence in Thriving Swedish Gaming Industry. Article published about iPerG on the IT news website ITSweden.
  • 19 April, 2004 - An article about iPerG was published in the free paper Metro.
  • 7 April, 2004 - Swedens gaming queen collaborates with Nokia. An article about Annika Waern and iPerG published in Sweden's largest technical news magazine NyTeknik (in Swedish).

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